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- February 18, 2020 at 12:41 #18971Tiago Ferrari do NascimentoParticipant
Good morning teacher, I’m happy to be able to start, soon I’ll bring you news 🙂
Thank you! - February 18, 2020 at 11:45 #18969Tiago Ferrari do NascimentoParticipant
Hello teacher, the mentioned course: PUDA course is closed so I didn’t do it. I would love to study the PUDA course, if you can open it for me. Please help me.
- February 18, 2020 at 01:03 #18950Tiago Ferrari do NascimentoParticipant
Hello professor, once again I need your help, I am very grateful to you for being helpful.
I would like you to help me create the subdivisions and types of buildings based on land use and density.
how can I be zoning and generating the installments and their respective uses generatively. E.g.
I wanted more dense areas to be TYPE 1 with a certain function, and areas with average density TYPE 2 to be another type of use. Can you give me instructions on how to be doing this process?Attachments:
You must be logged in to view attached files. - February 13, 2020 at 14:31 #18611Tiago Ferrari do NascimentoParticipant
Hello professor, I managed to distribute the centrality using between centrality weight. However, some roads are not with the weights I wanted. The image corresponding to the letter A was the result I got.
The image of the letter B is as I wish.
Even eliminate the segment that cuts the central hexagon.
Could you help me find a way out? - February 11, 2020 at 16:05 #18551Tiago Ferrari do NascimentoParticipant
Hello professor, thanks for your help now. I analyzed and studied the material that passed me a lot, however when I try to make a simplified version, the CityGraph component presents me with the following error: 1. Data conversion failed from Goo to Line.
I have tried several alternatives and cannot find a way to correct them.
- February 7, 2020 at 15:58 #18510Tiago Ferrari do NascimentoParticipant
Hello professor, how can I leave the widths of the paths described as in the image, because I can only make them all uniform, I need them to be with their respective sizes according to their hierarchy ..
Thanks for help
- February 3, 2020 at 15:56 #18441Tiago Ferrari do NascimentoParticipant
Hello professor, thank you very much, it seems that I finally arrived at a satisfactory result. Although some connections disturb me, but this seems to be the best I’ve found so far.
Can you give me any opinion about adjustment or configuration, what did you think of the result?
<div id=”gtx-trans” style=”position: absolute; left: -53px; top: -10px;”>
<div class=”gtx-trans-icon”></div>
</div> - February 3, 2020 at 14:31 #18438Tiago Ferrari do NascimentoParticipant
Hello professor, I still have difficulty drawing the segments of the streets as it should look. The main idea is to create a radial mesh based on a central hexagon so that in the center of that hexagon is a central square, however when I draw the segments, the mesh does not correspond to what is desired.
Thank you for the support you have given me so far, I am very grateful to you. - February 1, 2020 at 19:12 #18360Tiago Ferrari do NascimentoParticipant
Hello master, I’m having trouble generating routes based on the desired connections.
in analysis of the attached figure, I would like the paths to look like those in image B, which is not the case. How should I proceed - January 30, 2020 at 21:38 #18280Tiago Ferrari do NascimentoParticipant
Thank you for your help !
I am using the latest version, the error was due to geometry that was not in polyline, everything is fine now!
One more question, can you build a radial urban grid? .
Sincerely.Tiago Ferrari
- January 30, 2020 at 21:08 #18277Tiago Ferrari do NascimentoParticipant
Hello, thanks for the help!
I tested NetworkSmooth however it didn’t seem to work. However I turned my boundary into a polyline and it worked directly.
I’m building my final graduation work, with the theme parametric urbanism: the main idea and being able to build a planned neighborhood.
I’m sending the files for you to view.
I thank you very much for your help.
Sincerely,Tiago Ferrari
Attachments:
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