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Concerning your other question, how to add special functions depending e.g. on the number of people in the city:
I added a simple C# script to show how this can be done for Typology C (updated definition is attached):
double allPop = PopulDistrib.Sum();
int newFunktion = (int) (allPop / 100);
nrNewFkt = newFunktion;
-> means a new function (=blue box) is added per 100 inhabitants.
You could also use the concept of the potentials as in the simulation to decide about the transformation of a block/parcel. Following the idea of a Land-Occupancy-Plan, you could reserve some blocks for special functions like schools, etc.