VREVAL – Ambient Sound preparation (not required)

Sound can help in defining spatial experiences. Next to only the geometry  of the virtual environment, sound plays an important role in creating an immersive atmosphere.

Audio files can be positioned in Unity and uploaded as an Unity Asset to the VREVAL Platform. Next, a guide will explain the workflow.

Please use the Unity Version 2020.1.13. The program can be downloaded from https://unity3d.com/get-unity/download/archive

Creating Audio Assets with Unity

Download PDF: Creating Audio Assets with Unity 
Download Dynamo Player Script (zip file – alternative to Dynamo Script) to look up for Unity Coordinates in Revit (Coordinate Translator)

Links to Sound files:


How useful was this lesson? - Click on a star to rate it!

Average rating / 5. Vote count:

No votes so far! Be the first to rate this post.

It seems that the lesson is still in need of improvement!

Let us improve this lesson!

Tell us how we can improve this lesson?